Playthrough Journal – Grandia 2 Part 7

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Average Party Level: 29

The Story So Far

After arriving in Cyrum, Roan uncovers a problem within the castle, forcing him to reveal his royal birthright to his friends. Ryudo and his friends sneak in through an underground entrance to the castle. Upon arriving, we learn that Roan’s father is planning to open the Gate of Darkness to reclaim the honor of his people.

With the gate open, and the scent of Melfice within, Ryudo investigate to find what appears to be a factory of some sort. When they reach the control room, they are attacked by an artificial human, who has been possessed by the Claws of Valmar. A difficult fight ensues, but Ryudo is victorious in the end.

Mareg brings the artificial being back to the castle, and as she awakens, he tries to explain that she is free to do whatever she wants. Being only programmed to follow orders, she does not understand.

Roan decides to speak to his father again to have the factory destroyed, only to hear screams in the next room. Everyone rushes in to find the King injured, and Melfice before them. Melfice is way too powerful for everyone, but his final blows are halted by Tio, the artificial human. Melfice manages to escape, telling Ryudo to follow.

The next day, Roan chooses to remain in Cyrum and assume the throne. A tearful goodbye is met with his friends, as he provides them a ship to travel to Ryudo’s home town. Along the way, Tio decides to travel with Ryudo, Mareg and Elena.

Thoughts

WHY IS ROAN GONE?!?!?!?!?!

After all the work I put in to making him amazing, I no longer have Roan in my party. My hope is that Tio will make a good replacement. I’ve set her up with the same mana egg and skill set as Roan, so hopefully the stats will back it up.

I also hadn’t realized that every time we defeat a piece of Valmar, Millenia gets a new skill from it. It’s nice that there is added variety to her, especially with how powerful her skills can be. The animations for these skills are also very impressive. The one she got from the Claws is just creepy to watch. It really helps explain how horrible Valmar really could be if fully awakened.

The dungeon designs of the factory were really interesting, but at the same time very confusing. Once again, a map is built like a maze, and I have no mini-map to keep track of things. This is one of those things I would love to have, but alas.

With Roan gone, things are gonna be different for the party, and replacing him with a emotionless doll may not have been a good choice, but i guess time will tell.

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Playthrough Journal – Grandia 2 Part 7

The Five – RPG Mini-Games

When an RPG provides side content to expand its playability, it comes in many forms. Sometimes they are quests with more powerful bosses, and sometimes they are bonus dungeons with extra special gear. On some occasions, there are also some mini-games that are not necessarily relevant to plot, but can still provide some interesting rewards. The following are some of the more interesting Mini-games out there.

XenoCard – Xenosaga Episode 1: Der Wille Zur Macht

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XenoCard is essentially a trading card game built into the Xenosaga game. You build a deck of cards, play character cards, equipment cards, and event cards during different phases of the game, and battle it out. Each point of damage you take discards a card from the top of your deck. The goal is to empty your opponents deck. Direct attacks can happen if there are no opposing characters on the field, or if certain attack conditions are met. Like many TCGs out there, it’s highly addictive. I found myself playing it more and more than I enjoyed the game itself. It’s only a shame that they didn’t keep it in the sequels.

Crimson Vs. – .Hack//G.U.

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Crimson Vs. is a side game for The World: R2. When you play, you build a deck with three cards: A General, and two other characters. The key to victory is to have a set of three that combo off of each other in order to gain advantage. Matches are very quick when you watch them, but you don’t even have to. Matches are played every minute or two automatically while you are in-game. You can view results, and replay any matches whenever you want. Your goal is to rise to the top rank and take on the current reigning champion…whom you happen to know.

Chinchirorin – Suikoden

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Next up we have a silly little dice gambling game. You roll three dice and try to get a higher roll score than your opponent. Certain combos can also reward you with double or even triple your winnings. Be careful though, as you have to aim where the dice land. If they don’t land in the cup, you automatically lose.

With so many ways to win, and a slightly broken odds system in game, this is a fun and easy way to get rich quick.

Insectron – Rogue Galaxy

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During your adventures in the Willherser System, Jaster and his band of pirates will have the ability to lay out bug traps to capture Insectors. The purpose is to raise them, breed them, and compete with them in the Insectron tournament.

Using five of your Insectors, you play a chess-like game with an opponent. Each Insector has a special ability that can only be used three times per match. They also have an HP score, so it also has a bit of an SRPG feel to its gameplay. It’s pure fun and so addictive, that Level-5 built a system to allow you to play with another player if they have their memory card with them.

Poffin Making – Pokemon Diamond/Pearl

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This is probably the most mindless mini-game on this list, but I couldn’t help finding it incredibly fun to do. Poffins are a special treat for your Pokemon. To make them, you need a berry mixer. With it, you would use your Nintendo DS Stylus to stir the pot of berries. If you mix too gently, it could burn. If you mix too fast, it’ll spill. The overall quality of the poffin will always depend on the care you take in making it, as well as the types of berries used.

The Five – RPG Mini-Games

Playthrough Journal – Digimon World Data Squad Part 2

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Play Time: 3 Hours, 15 Minutes

Average Party Level: 12

The Story So Far

DATS has been assigned to investigate a large anomaly at Rage Cavern. Upon locating the anomaly, they find the source of the anomaly to be Belphemon. After his defeat, a human child appears before them holding a strange card. This card is stolen by a private investigator and his partner Digmon, Biyomon. Shortly after, another large Reading is found in Mirage Cavern, and Marcus and his team are joined by Crier to help with the investigation.

Continue reading “Playthrough Journal – Digimon World Data Squad Part 2”

Playthrough Journal – Digimon World Data Squad Part 2

Censorship in RPG Games

This month, I have decided to spend some time writing about how video games, RPGs in particular, have been censored over the years for various types of content. It’s an issue I’ve been seeing happen more and more as I’ve gotten older, and I felt like addressing my own views on the matter.

For the next three weeks, every Wednesday will have a new article posted about a different type of censorship. They will highlight examples of games, both old and new, that have been censored or modified for whatever reason, and I will do my best to highlight my own opinion of them.

So, before I post these, I just wanted to set some expectations for those who read this.

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Censorship in RPG Games

Review – Suikoden

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Publisher: Konami
Platform: PlayStation
Genre: Turn-Based RPG
Release Date: December 1996

Premise

After seeing his best friend die at the hands of the empire his family has sworn their loyalty to, the son of the McDohl family has been handed a cursed fate. With the power of the Soul Eater, a rune that governs life and death, he has become the target of the newly corrupt Scarlet Moon Empire. Their goal, to obtain the Soul Eater by any means necessary. McDohl’s only hope is to become the leader of a band of rebels, and start a revolution to overthrow the empire, and restore order to a nation in chaos.

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Review – Suikoden